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HTML5 Games - Jacob Seidelin

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HTML5 Games - Jacob Seidelin
epub | 4.28 MB | English | Isbn:B006HW131K |
Author: Jacob Seidelin | PAge: 456 | Year: 2011

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HTML5 Gamesshows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets.

Inside, Jacob Seidelin shows you how features available in HTML5 can be used to create games. First, you will build a framework on which you will create your HTML5 game. Then each chapter covers a new aspect of the game including user input, sound, multiplayer functionality, 2D and 3D graphics and more. By the end of the book, you will have created a fully functional game that can be played in any compatible browser, or on any mobile device that supports HTML5.

Topics include:
[*]Dealing with backwards compatibility
[*]Generating level data
[*]Making iOS and...

Category:HTML Programming, Object Oriented Design, Computer Games Programming


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